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Our story

Enigmally started at home

There are moments that change a family forever. For us, one of them was the day Mateo arrived.

Suddenly there were four of us. More love, more noise, more routines, more things to do… and far less time to simply stop.

And right in the middle of all that change was Valeria.

We wanted her to keep feeling that some moments were completely hers. That she could be the main character. That her name, her ideas, the things that made her eyes light up and that huge world she carried inside still had a place of their own.

But above all, we wanted to find a way to truly be together.

Not just keeping the kids entertained while the grown-ups get on with something else.

But sitting on the floor, running from room to room, hunting for an impossible clue, laughing when someone gets it wrong, and sharing that thrill of finding out what comes next.

That is how our first adventures began.

  • A clue hidden here.
  • A small mystery there.
  • A story in which Valeria was the hero.

And something that simple gave us what we were valuing more and more:

time together.

That is where Enigmally came from.

Because growing up together should be an adventure too

Enigmally comes from something many families know well. The days go by far too fast.

Between school, work, dinners, baths, activities and everything that has to get done, sometimes we reach the end of the week thinking we have been together… when we have barely had time to play together.

And we know it takes no grand plan to create a memory.

Sometimes an unexpected letter is enough.

A map.

A clue under a cushion.

And then you hear:

“Mum, come here! I found another one!”

We want to create more moments like that.

Our mission

To turn everyday moments into extraordinary, deeply personal adventures — experiences that make children feel like the hero of the story and give families a wonderful excuse to play, laugh and spend time together.

Technology helps us create every adventure.

What matters happens far away from the screen.

It happens at home. Among clues, races, hugs, secrets and laughter.

Our vision

We dream of Enigmally becoming a universe of experiences that can turn an ordinary afternoon, a birthday, a celebration or a get-together into something worth remembering.

Today we start with adventures for children and families. But Enigmally is built to grow with them.

  • New ages.
  • New challenges.
  • New ways to play.
  • New people to gather around a story.

Because we believe you are never too old for a good adventure.

Our five pillars

  1. 1

    Magic lives in everyday moments.

    You don't need a grand stage for a great adventure. You just need to see familiar spaces with new eyes.

  2. 2

    Every child deserves to be the hero.

    No one-size-fits-all experiences: every adventure adapts to whoever lives it, so they feel the story exists just for them.

  3. 3

    Memories matter more than things.

    Toys get forgotten, but the thrill of finding a treasure hidden at home can last a lifetime.

  4. 4

    Technology should bring us closer, not apart.

    We use it to create experiences that invite physical play, creativity and time together.

  5. 5

    Magic within everyone's reach.

    Creating something extraordinary should be simple, accessible and exciting for every family.

What makes Enigmally different

We do not want to create an activity that would work for any child.

We want to create their adventure.

A story that says their name. That takes into account their age, what they love, who is playing with them, where it all happens and the level of challenge that fits this particular moment.

Technology is what makes that personalisation possible. Our job is to use it so the result feels like the opposite of something technological: personal, warm and made just for them.

More play. Fewer screens.

We love everything technology can do. That is exactly why we want to use it for something that sounds like a contradiction: so that, for a while, we can all forget about it.

Enigmally uses technology to create the experience, but the game happens in the real world.

  • Search
  • Think
  • Move
  • Team up
  • Ask
  • Laugh
  • Look at each other

The real treasure

Maybe the children will remember the map.

Maybe they will remember that one clue they could not crack.

Maybe they will remember where they found the treasure.

We hope that, without even noticing, they remember something far more important: how it felt while all of us were playing with them.

The real treasure is the time we spend together.

Shall we open the door?

Create an adventure made for them. And live it together.

Create my adventure